Facebook is extending its gaming efforts and has purchased PlayGiga, a firm that operated a cloud gaming platform in some regions of the Middle East and Europe. The social network has verified the acquirement to the media after a report about the agreement was posted by Cinco Días (the business publication). While the tech behemoth did not elaborate on the terms of the acquirement, Cinco Días claimed that the agreement cost Facebook US$78 Million (70 million Euros).
Moreover, PlayGiga also posted on its website a statement that drops a clue about the purpose of social network for the acquirement. “We are carrying on our work in cloud gaming, now with a new mission,” it claims. It might mean that the corporation is operating on a cloud gaming platform, and that PlayGiga will be fraction of that journey.
If true, then Facebook might take what learned from Instant Games and use it to the new platform. Instant Games, which rolled out in 2016, offers consumers access to games all over machines with no downloads needed. It only provides HTML5 games, though—a proper cloud gaming platform will let Facebook to provide a broad diversity and more high-quality titles.
On a related note, you do not have to launch a phone app or start a Nintendo console to play video games by Pokémon from now on. The Pokémon Company has launched its initial two Facebook Gaming games, Pokémon Tower Battle and Pokémon Medallion Battle, via both the Gaming section on the social media as well as is in-beta app of Facebook Gaming. Tower Battle is accessible all over the world and has you fighting other gamers by creating the tallest Pokémon towers in real time. Medallion Battle, in the meantime, is a more conventional card battler for the Asia-Pacific area.